Art and Science
Humankind is perpetually balancing on the precipice of time and space. We’re outsiders with respect to one another: either maker, mimicker and teacher, or listener, watcher and student. Have we succeeded in truly experiencing each other’s version of the existence of art or science, before now?
Forms of expression have evolved into new mediums like virtual reality and augmented reality. These technologies help us to immerse ourselves in the expression of that which needs to be expressed. If we are in it, we can interact with it is the concept of the metaverse. Now we now can be insiders.
Along the continuum that is the art of science and the science of art, ARtefactVR is creating immersive experiences to transmute outsiders to insiders. We extend the here and there and then and now, into the metaverse.
About the Founder
Julie Driver is an information technology generalist, photographer, family historian, and immersive experience creator. She’s fascinated by creative process and its significance in artistic practice and scientific innovation. Dedicated to making art and tangible/intangible heritage universally accessible, her company ARtefactVR is incubating in the Queen’s University innovation ecosystem. She’s always learning something new and is currently focused on building a mixed reality community in Kingston, Ontario, Canada.
Connect with her because:
- “I have an idea for an immersive experience, could you create it for me?”
- “I’m building an immersive app in Unity, could you help me with the models and design?”
- “I need a speaker or demo for my event.”
Mixed Reality Developer Summit, Microsoft, Redmond, WA (August 2018)
San Francisco’s Lit!, San Francisco, CA (February 2018)
HoloDeveloper Summit, Microsoft, Redmond, WA (February 2018)
Kingston Canadian Film Festival Digial Media Showcase Kingston, ON (2017)
NASA International Space Apps Challenge 2018 (October 2018)
The Greater Kingston Chamber of Commerce Business Achievement Awards (September 2018)
A new digital shift: thinking differently (May 2018)